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(1983) The game of language, Dordrecht, Springer.

On the any-thesis and the methodology of linguistics

Jaakko Hintikka

pp. 231-257

In earlier publications, I have outlined a largely novel approach2 to the semantics of certain formal languages and the semantics of certain fragments of natural languages.3 In this approach, the truth of a sentence S is defined as the existence of a winning strategy for one of the two players, called Myself, in a certain two-person game G(S) associated with S.4 Intuitively, G(S) may be thought of as an attempt on the part of Myself to verify S against the schemes of an actively resistant opponent who is called Nature. On the basis of this idea, most of the game rules can be anticipated. For instance, I win if the game ends with a true primitive sentence, and Nature wins if it ends with a false one. For quantifier phrases like "any Y who Z" and "every Y who Z", the game rules can also be anticipated. As special cases we have the following rules:

Publication details

DOI: 10.1007/978-94-010-9847-2_9

Full citation:

Hintikka, J. (1983). On the any-thesis and the methodology of linguistics, in The game of language, Dordrecht, Springer, pp. 231-257.

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