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(2019) Schizoanalytic ventures at the end of the world, Basingstoke, Palgrave Macmillan.

Between war and edutainment

pp. 167-181

Given the previous chapter, I explore first person and war video games followed by edutainment video games. I recall the discussion of interpassivity and apply it to these two developments. I am particularly concerned with the limitations that manifest themselves when it comes to learning.

Publication details

DOI: 10.1007/978-3-030-12367-3_9

Full citation:

(2019). Between war and edutainment, in Schizoanalytic ventures at the end of the world, Basingstoke, Palgrave Macmillan, pp. 167-181.

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